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Reworking the 2.5D Platformer. Objective: Making a more refined 2.5D…, by Simon Truong, Jan, 2024
Idle Animation for our 3D player. Adding the first animation to our…, by Simon Truong
Simon Truong on LinkedIn: #learning #unity3d #gamedevelopment #gamedevhq #animation3d
Mobile Game Progression. Level refinement and UI upgrades and…, by Simon Truong
3D Survival FPS Game. Adding a weapon for our player and…, by Simon Truong
Mobile Game Progression. Adding HP potion into the store, and…, by Simon Truong
Creating the Main Menu. During the creation of the Unity Ads…, by Simon Truong
Framework 1: Level Refinement. Adding a better UI and upgrading the…, by Simon Truong
Creating a 2.5D Sides scrolling Game, by Simon Truong
Creating a Shop. Designing the Shop UI and Toggling it…, by Simon Truong
Mobile Game Progression. Level refinement and UI changes ( part…, by Simon Truong
Creating a HUD (part 3). Creating a Game Over Screen, by Simon Truong
Mobile Game Progression. Creating One way Platform, by Simon Truong
Mobile Game Progression. Level refinement and UI upgrades and…, by Simon Truong
GLI: Framework 1. Challenge: Creating a Nav Mesh Agent…, by Simon Truong